Nintendo Fun Book Club 1: Game Boy World: 1989

Written, photographed, and designed by Jeremy Parish

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I’m just going to assume that if you’re here, you are familiar with Jeremy Parish’s work. While you’ve probably read his writing at 1UP, US Gamer, Anatomy of Games, or heard him host the legendary Retronauts podcast, you may not know his most recent, and ambitious, project yet- Game Boy World.

Game Boy World, in Mr. Parish’s own words,

is meant to be two things: One, a chronological index of all Game Boy titles released globally. And two, an in-depth exploration of those games contextualized within the history of the platform, of games, and of the times.

For each game covered on the site, you’ll find release dates, developer information, written analysis, video, photos of packaging, scans of manuals, and more. Here’s a sample.

Pretty comprehensive, eh? Naturally, all of this content would not fit into 130-ish page book, but that’s not to say that Game Boy World: 1989 isn’t chock-full of green-tinted grey-scale goodness. What you’re getting here is coverage of every Game Boy game released in North America and Japan in 1989. This includes (color) pics of the games’ packaging (both regions), screenshots, developer/publisher/release date information, and of course, the full write-ups of the games from the website. There are even some ~~bonus~~ features here, like sections devoted to developers and publishers on the system, Nintendo’s portable history, Gunpei Yokoi, and the (lack of) region locking on the Game Boy.

Game Boy World: 1989 is the definitive guide to the first year of the Game Boy’s life. While the majority of the text is available on the site, I’m extremely happy to have a physical copy of the book. There’s just something inherently wonderful about having a book chronicling the first year of the Game Boy’s life on your shelf- a pure, single-purpose entertainment device, that you can take anywhere with no fuss. In that way, the book is kinda like the Game Boy itself.

Buy Game Boy World: 1989 – Paperback (Amazon.com), Paperback (Amazon.co.uk), .PDF (Gumroad) Hardcover w/ dust jacket (Blurb)

Episode 87 – Shenmue Bones

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Left-click here to listen in your browser or right-click, then “save link as…” to download the episode!

News:

SEGA’s 3D Classics Return this Summer with SEGA Genesis Games for Nintendo 3DS

Games: Xenoblade Chronicles 3D, 3D Fantasy Zone II W, Etrian Mystery Dungeon, Star Fox Adventures,Theatrhythm Dragon Quest

Music:

きゃりーぱみゅぱみゅ – つけまつける

Bare Knuckle 2 – In the Bar

**Reyn Time Baby**

Dragon Quest Solo Guitar Collections – Town (DQ IV)

Blink 182 – Feeling This

CLANNAD Official English Release Kickstarter

Episode 86 – April 1, 2015 Nintendo Direct

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Left-click here to listen in your browser or right-click, then “save link as…” to download the episode!

News:

SMT X FE is alive and well

New 3DS Fire emblem coming West in 2016

Wii U Virtual Console additions

Fatal Frame 5 getting localized this fall

New StreetPass games, VIP Program

Mario Kart 8 DLC coming sooner than expected

Smash Stuff

Animal Crossing: Happy Home Designer

Music:

The Bouncing Souls – We Love Fun (unofficial Nintendo Fun Club theme song)

Teen Idols – Camera Shy

Episode 85 – Delight and impact the world?

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Left-click here to listen in your browser or right-click, then “save link as…” to download the episode!

News:

Nintendo partnering with DeNA; will release games on mobile platforms

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Zelda Wii U not coming in 2015, not going to be at E3

Music:

The Bouncing Souls – We Love Fun (unofficial Nintendo Fun Club theme song)

Bad Religion – True North

A Closer Look at Nintendo’s Recent Announcements Regarding Smart Devices, New Hardware, and Membership Programs

Nintendo’s announcement today that it would start developing software for mobile platforms came as a major shock to say the least. The company has been actively denying that it planned to develop games for mobile platforms for years and has consistently argued that controlling both hardware and software is key to it’s success.

Yet, here we are.

Unsurprisingly, reactions have been all over the place, and my personal feelings toward the news have mirrored that chaos for most of the day. However, when I took the time to look closely at Nintendo’s official presentation notes, my nerves steadied and I started to feel more comfortable with the company’s plans. I originally outlined my reaction to some of the most interesting excerpts for an upcoming episode of Nintendo Fun Club, but I don’t want to wait until we record to weigh in on the subject. So here are my thoughts, point by point:

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Episode 84 – 50 inch bottoms

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Left-click here to listen in your browser or right-click, then “save link as…” to download the episode!

News:

Chrono Trigger turns 20!

Xenoblade Chronicles X’s battle theme turns 16!

Games: OlliOlli, 3D Out Run, Theatrhythm Dragon Quest

Music:

FOB – Thriller

Xenoblade Chronicles X – Battle Theme

Chumped – Name That Thing

My 3D Out Run review

My Theatrhythm Dragon Quest demo impressions