Written, photographed, and designed by Jeremy Parish
I’m just going to assume that if you’re here, you are familiar with Jeremy Parish’s work. While you’ve probably read his writing at 1UP, US Gamer, Anatomy of Games, or heard him host the legendary Retronauts podcast, you may not know his most recent, and ambitious, project yet- Game Boy World.
Game Boy World, in Mr. Parish’s own words,
is meant to be two things: One, a chronological index of all Game Boy titles released globally. And two, an in-depth exploration of those games contextualized within the history of the platform, of games, and of the times.
For each game covered on the site, you’ll find release dates, developer information, written analysis, video, photos of packaging, scans of manuals, and more. Here’s a sample.
Pretty comprehensive, eh? Naturally, all of this content would not fit into 130-ish page book, but that’s not to say that Game Boy World: 1989 isn’t chock-full of green-tinted grey-scale goodness. What you’re getting here is coverage of every Game Boy game released in North America and Japan in 1989. This includes (color) pics of the games’ packaging (both regions), screenshots, developer/publisher/release date information, and of course, the full write-ups of the games from the website. There are even some ~~bonus~~ features here, like sections devoted to developers and publishers on the system, Nintendo’s portable history, Gunpei Yokoi, and the (lack of) region locking on the Game Boy.
Game Boy World: 1989 is the definitive guide to the first year of the Game Boy’s life. While the majority of the text is available on the site, I’m extremely happy to have a physical copy of the book. There’s just something inherently wonderful about having a book chronicling the first year of the Game Boy’s life on your shelf- a pure, single-purpose entertainment device, that you can take anywhere with no fuss. In that way, the book is kinda like the Game Boy itself.