After watching the Castlevania Netflix series, I’ve been eager to revisit various games in the series. Two games on the top of my list were Super Castlevania IV and Circle of the Moon, both of which released at or near the launch of their respective consoles. Super CV IV and and CotM were well-received when they released, but don’t seem to get as much love these days.
In recent months I’ve heard Super CV IV referred to as “a tech demo” and “evolutionary dead-end.” Not the cruelest criticism I’ve heard of a game, but probably not the legacy its creators were hoping for. Time has been less kind to CotM, which has been characterized as “ugly,” “broken,” “too dark,” “uninspired,” and one of the most loaded phrases in gaming, “a launch title.” One-time series steward Koji Igarashi even went so far as to have the game erased from the Castlevania canon.
I have a fondness for both of these games, but I still approached revisiting them on the Wii U Virtual Console with an open mind. Check out the videos below to see my experiences with the games here in 2017.
Last Halloween we talked (for over two-and-a-half hours!) about the Resident Evil series. This year, we’re going to scale it back a bit and just talk about one game- Castlevania II: Simon’s Quest. But there’s a lot to say about it! Not just a “weird NES sequel,” Castlevania II is controversial, atmospheric, obtuse, ambitious, and influential- definitely a game deserving of its own episode.
As always, we’d love your thoughts about the game to read and discuss on the show!
You can email us at Nintendofunclubpodcast@gmail.com, post in the comments below, or Tweet at me (@brawndwarf)!
We’re recording the episode a week before Halloween, so please have your thoughts in by October 24th, 8 PM CST!