Episode 92.5 – Rare Replay


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Ian (@atari_barbie) from @qoopaklub joins me to talk about Rare Replay!


Grant Kirkhope, Graeme Norgate and Dave Clynick – dataDyne Central Investigation (Perfect Dark)

Dave Wise, Eveline Novakovic, Robin Beanland – Gang-Plank Galleon (Donkey Kong Country)

David Wise – Tree Trunk (Wizards & Warriors)

Robin Beanland – Rare Replay Opening Number

Grant Kirkhope – Treasure Trove Cove (Banjo-Kazooie)

David Wise – Vulture (Battletoads Arcade)

David Wise – Stickerbrush Symphony (Donkey Kong Country 2)

Thoughts – Joy Mech Fight (Famicom, 3DS Virtual Console)


Ever since Splatoon was revealed, something felt familiar about it. Not about the game itself, which looks incredibly unique, but the feel of the game in Nintendo’s lineup. Then, while playing Collectible Badge Center on my Japanese 3DS I spotted a familiar cartridge in the crane game: Joy Mech Fight.

HNI_0038 Continue reading

Nintendo Fun Club Podcast’s Halloween 2014 Game is Castlevania II!


Last Halloween we talked (for over two-and-a-half hours!) about the Resident Evil series. This year, we’re going to scale it back a bit and just talk about one game- Castlevania II: Simon’s Quest. But there’s a lot to say about it! Not just a “weird NES sequel,” Castlevania II is controversial, atmospheric, obtuse, ambitious, and influential- definitely a game deserving of its own episode.

As always, we’d love your thoughts about the game to read and discuss on the show!

You can email us at Nintendofunclubpodcast@gmail.com, post in the comments below, or Tweet at me (@brawndwarf)!

We’re recording the episode a week before Halloween, so please have your thoughts in by October 24th, 8 PM CST!


Thoughts – Pac-Land


Shortly after Pac-Man was announced for Super Smash Bros., two Pac-Man releases showed up on the Wii U Virtual Console (with discounted prices to boot): Pac-Land and Pac-Man Collection. Excited and curious, I purchased both. After spending some time with each, I found myself oddly fascinated by Pac-Land…

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Thoughts – Crystalis (Game Boy Color)

crystalisReleased: June, 2000

Developed by Nintendo Software Technology / Published by Nintendo

Crystalis on Game Boy Color is an odd release- one that begs many questions. Why did NST (Nintendo’s North American development branch) remake an obscure NES game released in 1990 on the Game Boy Color in 2000? Why didn’t original developer SNK bring the game to their own RPG-starved handheld (which was still active at the time), the Neo Geo Pocket Color? Why was this version never released in Japan? But the biggest question to me is: why did NST make the changes they did? Continue reading

Our 3 Favorite 8-Bit Horror Games

This content originally appeared in issue #1 of the Nintendo Fun Factor zine. The issue is available as a free download here; check it out!Friday13thNES

While the survival horror genre did not reach its peak point of popularity until the mid-90’s and the advent of CD-ROM technology, the Famicom/NES did feature some incredible horror games. Whether they be licensed takes on popular 80’s slasher films or more original and obtuse attempts to frighten gamers on 8-bit hardware, the system featured a handful of terrific horror games worth looking back on. Continue reading